Here’s the Wizard Build for Solo Hunting in Ragnarok X: Next Generation!
This Wizard build is suitable for those of you who rarely hunt at parties. Hunting for Board Missions or looking for Cards will be easier with this!
Tips & Trick | 28 June
Wizard is a very awesome job to play in Ragnarok X: Next Generation if you use the right build. One of the cool builds to play is fast casting which allows you to hunt easily when solo. This time, Dunia Games wants to tell you how to make a Wizard build suitable for solo hunting!
Before going to the details, make sure that you must have the Haste of at least 400 to be able to use these skills without stopping. That's because Haste affects channeling time so skills can be deployed faster. Here are 4 skills that you must have to make a Wizard for solo hunting!
Storm Gust
The first skill that you must have is Storm Gust. To unlock this skill, you need to activate Cold Bolt level 5, followed by Frost Diver level 5. This skill will bring a blizzard to the opponent that deals damage 7 times.
In addition to providing magic damage, this Water elemental attack also has a 40% chance to give Slow for 35%. The Slow effect lasts for 3 seconds and can stack up to 3 times. If you stack it 3 times, your opponent will be Freeze for 3 seconds. The Freeze effect will not disappear even if the opponent is damaged, but the opponent can only be affected by this effect once. With Haste 412 (the author’s Wizard), the fixed channeling time of this skill at level 5 is only 0.6 seconds.
Fire Wall
To open the Fire Wall, you only need to activate the Fire Ball up to level 5. Increase this skill to level 5 as well. This skill will spawn a circle of fire around the user that lasts for 10 seconds. Approaching enemies will be damaged with magic up to 8 times. After that, this skill will disappear in 3 seconds.
What makes this skill more powerful is that its fixed channeling time with Haste 412 is only 0.2 seconds.
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Lord of Vermillion
This skill will summon lightning in a certain area that strikes opponents within range, and deal Wind magic damage up to 5 times. In addition, there is a 20% chance to give them Blind to opponents who are within the range area for 10 seconds.
As usual, you need to increase it to level 5. This skill also has a fixed channeling time of 0.6 seconds. Just like those skills above, you can spam magic to your opponent.
Soul Strike
The last skill that you must have to complete this build is Soul Strike. This Ghost element skill will summon holy souls to attack the opponent and deal magic damage. Plus, this skill will give 20% additional damage to Undead-type monsters.
This Soul Strike will be the skill that deals the most damage because you use it most often when in auto mode. With a fixed channeling time of only 0.2 seconds, you can even kill your opponent before it gets close to you.
So those are the skills that you need to build a Wizard suitable for solo hunting. The author has proven this build to be effective and results are indeed solid when doing solo hunting. For those of you who play as a Wizard, you should try and see the results for yourself!
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