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10 Important Things in Open World Games that are Usually Downplayed

Currently there are many types of open-world games that you can play, but most of these open-world games miss important things like the following.

Games | 05 July

2023-07-04T16:07:46.000Z

An open-world game is a type of game that gives players the freedom to explore vast and often detailed virtual environments. Players are given many choices in how and when they achieve their objectives, with many activities and side missions available alongside the main storyline. This makes open-world games offer an immersive and immersive experience, allowing players to be completely immersed in the game world. Lacking restrictions via a linear progression path also means players are free to immerse themselves in any way they choose. One example of an open-world game that fulfills this aspect is GTA V.

However, now most open-world games have gone through a combination of demands from publishers and excessive features, making some of the things done by this open-world genre game quite disturbing. Rushed releases, filler content, and impossible feats are just a few of the worst examples. Then, what other features do open-world games need to stop? Let's see together, guys!

10 Important Things in Open World Games that are Usually Underestimated

1. Boring Main Story

Most of the time in open-world games, the main story often feels stiff and unattractive compared to the side missions which are more diverse and unique. For example, in Skyrim, we know that the main story is important to give the game direction and purpose. However, too often the main story feels generic, as if the creativity of game developers has run out when creating it. Ideally, the main story should generate enthusiasm and provide players with a deep and satisfying experience, not just provide clues and directions.

2. Unkillable Characters

Some in-game characters are created to be present throughout the game to drive the story, provide missions, or assist the player. However, this becomes a problem when these characters coexist with other non-essential characters who can die at any time. These immortal characters often make the game world feel unnatural and create an imbalance in game mechanics, which ultimately results in player frustration.

3. A World Too Big and Unappealing

Game developers often fall into the trap of thinking that 'bigger is better'. In fact, the game's massive map can be lacking in content or detail, making it uninteresting to explore. The gaming experience isn't just about space, it's also about the interactions, details, and content that bring those worlds to life. A game world that feels empty and boring can ruin the playing experience and dampen player enthusiasm.

4. Surprise Mission

The freedom to choose and determine what you want to do is one of the main attractions of open-world games. However, when games suddenly force players to do certain missions without warning, it can be very annoying. The factor of surprise and freedom of choice must be balanced. Players should be given the freedom to explore the game world and decide when and how they want to complete missions.

5. Unfinished Games

Creating an open-world game is a huge task and requires a lot of time and effort. Unfortunately, some games are released before they are truly ready, resulting in tons of bugs and technical issues that ruin the gaming experience. Adequate testing and troubleshooting processes are essential before releasing a game. Games released in a half-baked state not only hurt the developer's reputation, but also disappointed players who had been waiting for the game.

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6. Menus that are not user-friendly

Menus in open-world games are very important because players frequently switch between actions and menus, whether it's to check the map, manage items, or adjust skills. Not infrequently, open world games have complicated and unintuitive menus, making players feel frustrated. Good menu design should make it easier for players to access the information they need quickly and efficiently, not burden them with complicated and unnecessary navigation.

7. Forced Grinding

In open world games, sometimes players are forced to grind or repeat the same task over and over to increase their level or status. This can be very frustrating, especially when players come across bosses that are hard to beat and have to go back to level them up before they can move on. There should be a balance between challenge and progress in the story so that players are kept feeling challenged without feeling like they are doing meaningless work.

8. Side Mission Gimmick

Side missions are an important part of open world gaming as they provide players with more content and ways to explore the world. However, this side mission must be well designed and relevant to the main story, not just as filler or time filler. Well-designed side missions can add interest and depth to a game, rather than just giving players additional, meaningless tasks.

9. Unskippable Scenes

In-game scenes are a great way to drive stories and reward players. However, it became a problem when players had to watch the same scene over and over again every time they died and started over from a certain point. This scene must be skippable to avoid frustration.

10. Fast Travel

The fast travel feature allows players to quickly move to a specific location without having to walk or drive a vehicle. However, this feature can also undermine the authenticity of the game and reduce the challenge. Open world games have to consider a balance between convenience and challenge in designing this feature.

Those are some important things in open-world games that are sometimes often overlooked, so most open-world games are no longer as fun as one might think. Hopefully, in the future publishers can pay attention to this so that open-world games are increasingly in demand not only at the time of release.

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Also Read >> 10 Casual Games Coming In 2023 You Should Look Forward To

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