Resident Evil 3 Remake: Cheat, Unlockable Modes, dan Senjata
Ini dia informasi mengenai cheat, unlockable modes, dan senjata dalam Resident Evil 3 Remake.
Games | 09 April
Oleh Rizky Nurcahyanto
Cheat Resident Evil 3 Remake memang menjadi hal yang paling ditunggu gamer setelah game horor tersebut rilis pada 3 April 2020 kemarin. Kini para penggemar game horor bisa mencicipi petualangan baru Jill Valentine dan Carlos Oliveira.
Walau tidak sepopuler seri kedua atau keempat, pada masanya, game ini begitu menyeramkan, menakutkan, namun juga bikin penasaran. Tak mengherankan bila kualitas Resident Evil 3 Remake begitu dinantikan oleh sebagian penggemar game horor.
Berbeda dengan seri sebelumnya, game ini memiliki beberapa ciri khas, salah satunya adalah jalan ceritanya yang sangat keren. Game ini menceritakan soal perjalanan wanita mantan anggota S.T.A.R.S., Jill Valentine yang terjebak di Racoon City yang dipenuhi oleh zombie.
Lewat Resident Evil 3 Remake, Capcom telah berhasil membuktikan kalau sebuah game yang hanya di-remake dapat diterima oleh gamer di seluruh dunia. Tidak hanya memiliki kualitas grafis yang lebih baik, seri ketiga tersebut menjadi game horor yang bisa membuat gamer lebih ketakutan dibandingkan dengan versi klasiknya.
Mengutip IGN.com, berikut daftar cheat, unlockable modes, dan sejata di Resident Evil 3 Remake untuk PlayStation 4, Xbox One, dan PC:
Cheat: Locker Code Combinations from Resident Evil 2 Remake
Gunakan kombinasi ini - kombinasi loker yang sama di Kantor Polisi dari Resident Evil 2 - untuk mendapatkan barang lebih awal.
- Men's Locker Room Dial Lock: CAP
- 3F Stairs Dial Lock: DCM
Kode Tombol untuk Berputar Lebih Cepat
- Tekan tombol BACK + B (untuk Xbox One) atau BACK + KOTAK (untuk PlayStation 4) agar bisa berputar dengan cepat.
- Kamu juga bisa menekan tombol yang sama dibarengi dengan tombol KANAN atau KIRI untuk berputar cepat sesuai dengan arah yang diinginkan.
- Tekan tombol L1 atau Trigger Kiri untuk beralih antara peluru granade launcher dan merapihkan ruang penyimpanan.
Baca Juga >> 5 Zombie Paling Mengerikan di Resident Evil 4, Mana yang Menurutmu Paling Seram?
Tingkat Kesulitan di Resident Evil 3
Dalam Resident Evil 3 Remake terdapat beberapa mode tingkat kesulitan yang bisa diatur oleh pemain, di antaranya;
- Assisted: Dalam mode ini, kamu akan memulai permainan dengan menggunakan Assult Rifle, mendapatkan lebih banyak peluru ketika mengombinasikan item, dan mendapatkan empat slot inventori tambahan. Kamu juga akan memiliki fitur Aim Assist, zombie yang dihadapi akan lebih mudah, dan darah kamu akan sedikit demi sedikit terisi secara otomatis.
- Standard: Tingkat kesulitan standar untuk pemain yang sudah memahami Resident Evil 3 sebelumnya.
- Hardcore: Dalam mode ini, musuh akan lebih kuat, peluru dan item lainnya akan lebih sedikit, dan pemain akan mendapatkan lebih sedikit peluru ketika mengombinasikan item. Pemain juga tidak bisa mengganti tingkat kesulitan selama permainan berlangsung.
- Nightmare: Mode ini bisa terbuka bila pemain berhasil menyelesaikan gameplay pada tingkat Hardcore. Pada mode ini, musuh akan memiliki damage yang lebih mematikan dan lebih susah untuk dibunuh. Setiap musuh dan item juga akan ditempatkan pada lokasi yang berbeda dari mode lainnya. Pemain juga tidak bisa mengganti mode permaian selama permainan berlangsung.
- Inferno: Mode ini dapat terbuka bila pemain berhasil menyelesaikan mode Nightmare. Pada mode ini, musuh yang dihadapi akan menghasilkan damage yang lebih besar dan lebih sulit lagi untuk dibunuh. Fitur auto-save di non-aktifkan pada mode ini, lokasi musuh dan item berbeda, dan peluru serta item lain menjadi lebih sedikit sehingga membuat pemain harus bisa memanfaatkan dengan sebaik-baiknya.
Unlockable: The Shop Items
Fitur The Shop Items bisa terbuka jika pemain berhasil menyelesaikan Resident Evil 3 Remake. Berikut daftar item dan harga pada fitur The Shop:
Item | Description | Cost (points) |
Jill - S.T.A.R.S. Gear | Jill’s S.T.A.R.S. gear, as she wore during the Mansion Incident | 2000 |
Recovery Coin | Gradually regenerate health when held. Carry two to increase the effect. | 4000 |
Defense Coin | Greatly increases your defense when held. Carry two to increase the effect. | 4000 |
Assault Coin | Greatly increases your attack power when held. Cary two to increase the effect. | 4000 |
Crafting Companion | While held, increases the amount of ammo gained when crafting. | 4000 |
S.T.A.R.S. Field Combat Manual | A manual of compiled S.T.A.R.S. close-range combat knowledge. Edited by Chris Redfield. While held, physical feats such as Perfect Dodge become easier to perform. | 6400 |
Lock Pick | A specialized tool which allows a skilled user to unlock simple locks when no key is available. | 2800 |
Bolt Cutters | A tool for cutting chains, cables, and the like. | 2800 |
Hip Pouch | A small belted pouch, good for carrying more items. Will be placed in the game when purchased. Will not be available in Assisted mode, as this would exceed the maximum inventory capacity. | 4800 |
HOT DOGGER | As its name implies, this Umbrella-developed anti-bioweapon knife is used by those who like to show off. This blade can be superheated, causing the target to burst into flames. | 7200 |
Samurai Edge | 15-shot capacity 9mm handgun. It’s been customized according to Jill’s personal specifications. Excellent across the board, with exceptional accuracy and firepower. | 5600 |
RAI-DEN | An energy weapon developed by Umbrella based on airborne electrical phenomena. It possesses great stopping power, but only when targeting enemy weak points. | 12000 |
Infinite MUP Handgun | A very well balanced 16-shot 9mm handgun. Its pinpoint accuracy has led to its adoption by countless militaries. | 8000 |
Infinite CQBR Assault Rifle | A 5.56x45mm assault rifle optimized by U.B.C.S for this operation. Its short length affords great mobility, even in urban settings. | 284000 |
Infinite Rocket Launcher | A recoilless rocket launcher that fires 84mm projectiles. The piercing power of the rocket causes more damage than the explosion. | 624000 |
Unlockable: Records - Challenges, Points Earned, dan Rewards
Poin dapat digunakan pada fitur THe Shop dalam Resident Evil 3 Remake. Berikut berapa banyak poin dan apa hadiah yang bisa didapatkan pemain ketika berhasil menyelesaikan setiap challenge:
Challenge Name | Challenge Description | Points Earned | Reward |
So Long, RC | Complete all challenges | 0 | Mystery Model |
First Escape | Escape from Jill's apartment building | 80 | Concept Art: Jill's Room |
Somebody to Lean On | Escape from uptown Raccoon City. | 100 | Concept Art: Bar Jack |
Nemesis Down? | Defeat nemesis on the rooftop. | 120 | Concept Art: Stage 1 Nemesis A |
Escape from the City | Make it out of downtown Raccoon City. | 120 | Concept Art: Gas Station/Boutique |
The Carlos Express | Leave R.P.D. | 120 | Concept Art: Carlos |
I Don't Feel So Good | Leave the clock tower plaza. | 140 | Model: Stage 2 Nemesis |
I Need a Hero | Withstand the zombie siege. | 160 | Concept Art: Hospital |
The Pursuer | Follow Nicholai deeper underground. | 180 | Concept Art: Creatures |
Nemesis Down!? | Defeat Stage 2 Nemesis. | 260 | Concept Art: Stage 2 Nemesis B |
Nemesis Down!!! | Defeat Stage 3 Nemesis. | 800 | Concept Art: Lab Corridors |
Basic Chemistry | Craft an item. | 160 | Concept Art: Interiors |
Gunsmith | Improve a weapon. | 150 | Concept Art: Uptown |
Get Organized | Expand your inventory. | 150 | Concept Art: Donut Shop/Diner |
Master of Sidestepping | Execute a Perfect Dodge. | 200 | Concept Art: Downtown |
The Carlos Takedown | Successfully execute Carlos’ punch ability. | 200 | Model: Marvin Branagh |
Hello, Charlie! | Destroy a Charlie doll. | 200 | Model: Charlie Doll |
Trusty Sidearm | Defeat 80 enemies with a handgun. | 1200 | Concept Art: Stories |
Gunslinger | Defeat 200 enemies with a handgun. | 5200 | Model: Female Zombie |
Close-Range Companion | Defeat 100 enemies with a shotgun. | 320 | Concept Art: Bonus Art A |
Point-Blank Professional | Defeat 130 enemies with a shotgun. | 6200 | Mystery Model |
Make Some Noise | Defeat 80 enemies with a grenade launcher. | 6200 | Mystery Model |
Grenadier | Defeat 120 enemies with a grenade launcher. | 10400 | Mystery Model |
Do You Feel Lucky? | Defeat 20 enemies with a MAG. | 6600 | Concept Art |
Well? Do Ya? | Defeat 80 enemies with a MAG. | 10400 | Mystery Model |
Suppressing Fire | Defeat 200 enemies with an assault rifle. | 3400 | Mystery Model |
Spiting Lead | Defeat 400 enemies with an assault rifle. | 8400 | Mystery Model |
Necessary Violence | Defeat 400 enemies. | 5200 | Concept Art: Bonus Art C |
Making a Dent | Defeat 800 enemies. | 8200 | Concept Art: Parking Garage/Rooftop |
Thinning the Horde | Defeat 1100 enemies. | 10400 | Concept Art: Demolition Site |
Defeat 1400 Enemies | Defeat 1400 enemies. | 10600 | Mystery Concept Art |
The One Zombies Fear | Defeat 2000 enemies. | 11000 | Mystery Concept Art |
Two For One Deal | Defeat two zombies with a single shot. | 1000 | Model: Zombie Dog |
Hats Off! | Knock the hats off of 28 zombies. | 2000 | Model: Male Zombie |
Nemesis Down | Mystery condition. | 600 | Mystery Model |
Fuggetaboutim! | Mystery condition. | 200 | Mystery Concept Art |
An Unfortunate End | Defeat zombie Brad. | 120 | Model: Brad Vickers |
Power Stones | Place all jewels in the clock tower monument. | 600 | Concept Art: Storyboards |
Electric Slide | Gather all the fuses in the warehouse within 5 minutes. | 2000 | Mystery Model |
Kendo's Armory | Collect all weapons in the campaign. | 600 | Model: Robert Kendo |
Kendo's Protege | Collect all weapon parts. | 300 | Mystery Model |
Bookworm | Read all story files. | 1000 | Concept Art: Lab Equipment, Model: Drain Deimos |
Goodbye, Charlie! | Destroy all Charlie dolls. | 1000 | Mystery Concept Art |
RE: Master of Unlocking | Unlock all safes, lockers, strongboxes, and pickable locks. | 0 | Concept Art: Mega Man, Model: Dario Rosso |
Escapee | Complete the game on “Assisted” or higher. | 800 | Model: Jill (Default) |
Survivor | Complete the game on “Standard” or higher. | 1000 | Model: Jill (S.T.A.R.S. Gear) |
Veteran | Complete the game on “Hardcore” or higher. | 1200 | Concept Art and a New Game Mode (Nightmare) |
Conqueror | Complete the game on “Nightmare” or higher. | 3000 | Concept Art and a New Game Mode (Inferno) |
Dominator | Complete the game on “Inferno” or higher. | 8000 | Mystery Model |
R.P.D. Material | Complete the game with an S rank on “Standard” or higher. | 3800 | Mystery Concept Art |
U.B.C.S. Material | Complete the game with an S rank on “Hardcore” or higher. | 6200 | Mystery Model |
S.T.A.R.S. Material | Complete the game with an S rank on “Nightmare” or higher. | 8000 | Mystery Model |
Jill Valentine | Mystery Condition | 0 | Mystery Model |
Amazing Work! | Complete the game with an A rank or higher. | 840 | Mystery Model |
Sensational Work! | Complete the game with an S rank. | 1200 | Concept Art: Jill |
Minimalist | Complete the game without opening the item box. | 7000 | Mystery Model |
I Might Need These Later! | Complete the game using 1 or fewer recovery items. | 7000 | Mystery Model |
Sprinter | Complete the game in under 2 hours of play time. | 7000 | Mystery Model |
Senjata: Jenis dan Lokasi untuk Mendapatkannya
Handgun : Lokasi dan Upgrade
Shotgun : Lokasi dan Upgrade
Assault Rifle : Lokasi dan Upgrade
MAG : Lokasi dan Upgrade
Itu dia informasi mengenai cheat, unlockable modes, dan senjata pada Resident Evil 3 Remake. Semoga bermanfaat dan janga lupa ikuti terus Dunia Games untuk informasi menarik seputar game lainnya ya.
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